Publications

Conference Articles

  1. Robert Kovacs, Eyal Ofek, Mar Gonzalez Franco, Alexa F Siu, Sebastian Marwecki, Christian Holz, and Mike Sinclair. 2020. Haptic PIVOT: On-Demand Handhelds in VR. In Proceedings of the 33rd Annual ACM Symposium on User Interface Software and Technology (UIST ’20). [Acceptance Rate: 21%].
  2. Alexa F Siu, Mike Sinclair, Robert Kovacs, Eyal Ofek, Christian Holz, and Edward Cutrell. 2020. Virtual Reality Without Vision: A Haptic and Auditory White Cane to Navigate Complex Virtual Worlds. In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems, 1–13. [Acceptance Rate: 24.3%]. Best Paper Honorable Mention (Top 5%).
  3. Cynthia L Bennett, Abigale Stangl, Alexa F Siu, and Joshua A Miele. 2019. Making Nonvisually: Lessons from the Field. In The 21st International ACM SIGACCESS Conference on Computers and Accessibility, 279–285. [Acceptance Rate: 25%].
  4. Alexa F Siu, Son Kim, Joshua A Miele, and Sean Follmer. 2019. shapeCAD: An accessible 3D modelling workflow for the blind and visually-impaired via 2.5 D shape displays. In The 21st International ACM SIGACCESS Conference on Computers and Accessibility, 342–354. [Acceptance Rate: 25%]. Best Paper Nominee.
  5. Alexa F Siu, Eric J Gonzalez, Shenli Yuan, Jason B Ginsberg, and Sean Follmer. 2018. Shapeshift: 2D spatial manipulation and self-actuation of tabletop shape displays for tangible and haptic interaction. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 1–13. [Acceptance Rate: 25%].

Journal Articles

  1. Michael A Lin, Alexa F Siu, Jung Hwa Bae, Mark R Cutkosky, and Bruce L Daniel. 2018. Holoneedle: augmented reality guidance system for needle placement investigating the advantages of three-dimensional needle shape reconstruction. IEEE Robotics and Automation Letters 3, 4: 4156–4162. [Acceptance Rate: 40.6%].
  2. Nick Colonnese, Alexa F Siu, Caroline M Abbott, and Allison M Okamura. 2015. Rendered and characterized closed-loop accuracy of impedance-type haptic displays. IEEE transactions on haptics 8, 4: 434–446.
  3. Erika A Tyburski, Scott E Gillespie, William A Stoy, Robert G Mannino, Alexander J Weiss, Alexa F Siu, Rayford H Bulloch, Karthik Thota, Anyela Cardenas, Wilena Session, and others. 2014. Disposable platform provides visual and color-based point-of-care anemia self-testing. The Journal of clinical investigation 124, 10: 4387–4394.

Posters, Demos & Extended Abstracts

  1. Elyse D Z Chase, Alexa F Siu, Abena Boadi-Agyemang, Gene S-H Kim, Eric Gonzales, and Sean Follmer. 2020. PantoGuide: A Haptic and Audio Guidance System To Support Tactile Graphics Exploration. In The 22nd International ACM SIGACCESS Conference on Computers and Accessibility. [Acceptance Rate: 61.5%].
  2. Danyang Fan, Alexa F Siu, Sile O’Modhrain, and Sean Follmer. 2020. Constructive Visualization to Inform the Design and Exploration of Tactile Data Representations. In The 22nd International ACM SIGACCESS Conference on Computers and Accessibility. [Acceptance Rate: 61.5%].
  3. Lawrence H Kim, Abena Boadi-Agyemang, Alexa F Siu, and John Tang. 2020. Constructive Visualization to Inform the Design and Exploration of Tactile Data Representations. In The 22nd International ACM SIGACCESS Conference on Computers and Accessibility. [Acceptance Rate: 61.5%].
  4. Jiwon W Jun and Alexa F Siu. 2019. An Exploration of 3D-Printed Metamaterial Structures. In Symposium On Computational Fabrication (SCF ’19).
  5. Olutayo Falase, Alexa F Siu, and Sean Follmer. 2019. Tactile Code Skimmer: A Tool to Help Blind Programmers Feel the Structure of Code. In The 21st International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS ’19), 536–538. https://doi.org/10.1145/3308561.3354616 [Acceptance Rate: 58%].
  6. Alexa F Siu, Joshua Miele, and Sean Follmer. 2018. An Accessible CAD Workflow Using Programming of 3D Models and Preview Rendering in A 2.5 D Shape Display. In The 20th International ACM SIGACCESS Conference on Computers and Accessibility, 343–345.
  7. Alexa F Siu, Eric J Gonzalez, Shenli Yuan, Jason Ginsberg, Allen Zhao, and Sean Follmer. 2018. shapeShift: A mobile tabletop shape display for tangible and haptic interaction. In IEEE Haptics Symposium (HS ‘18).
  8. Alexa F Siu, Eric J Gonzalez, Shenli Yuan, Jason Ginsberg, Allen Zhao, and Sean Follmer. 2017. shapeShift: A mobile tabletop shape display for tangible and haptic interaction. In Adjunct Publication of the 30th Annual ACM Symposium on User Interface Software and Technology, 77–79. Best Demo Honorable Mention.

Doctoral Consortia

  1. Alexa F Siu. 2019. Advancing Accessible 3D Design for the Blind and Visually-Impaired via Tactile Shape Displays. In The Adjunct Publication of the 32nd Annual ACM Symposium on User Interface Software and Technology, 146–149.
  2. Alexa F Siu. 2019. Advancing Accessible 3D Design for the Blind and Visually-Impaired via Tactile Shape Displays. In The Adjunct Publication of the 21st International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS ’19).

Book Chapters

  1. Alexa F Siu, Shenli Yuan, Hieu Pham, Eric Gonzalez, Lawrence H Kim, Mathieu Le Goc, and Sean Follmer. 2018. Investigating tangible collaboration for design towards augmented physical telepresence. In Design thinking research. Springer, Cham, 131–145.

Selected Press

2020

  1. These Wrist-Worn Hammers Swing Into Your Hands So You Feel Virtual Objects. Andrew Liszewski. Gizmodo. October 21, 2020.
  2. Microsoft’s ‘PIVOT’ Haptics Research Could Make Throwing A Ball In VR More Believable. Ian Hamilton. UploadVR. October 21, 2020
  3. Physics matters: Haptic PIVOT, an on-demand controller, simulates physical forces such as momentum and gravity. Mar Gonzalez Franco, Eyal Ofek, Mike Sinclair. Microsoft Research Blog. October 20, 2020.
  4. Microsoft Research shows off their novel VR cane controller again (video). Tech News. March 28, 2020.
  5. Bringing virtual reality to people who are blind with an immersive sensory-based system. Microsoft Research Blog. Ed Cutrell and Eyal Ofek. April 7, 2020.

2019

  1. Stanford increasing access to 3D modeling through touch-based display. Stanford News. Taylor Kobuta. October 29, 2019.
  2. This Tactile Display Lets Visually Impaired Users Feel On Screen 3D Shapes. TechCrunch. David Coldewey. October 31, 2019.
  3. Stanford Researchers Develop Tactile Display to Make 3D Modeling More Accessible for Visually Impaired Users. Core 77. Alexandra Alexa. December 3, 2019.
  4. 4 Awesome Discoveries You Probably Didn’t Hear About - Episode 87. National Science Foundation. November 8, 2019.
  5. Stanford increasing access to 3D modeling through touch-based display. Science Daily. October 29, 2019.
  6. Researchers increasing access to 3-D modeling through touch-based display. TechXplore. October 29, 2019.
  7. Stanford increasing access to 3D modeling through touch-based display (October 31, 2019). Eureka News.
  8. Stanford University Unveils Pin Art-Like Tactile 3D Display for Visually Impaired 3D Modelers. Hackster. Gareth Halfacree. October 30, 2019.
  9. Touch-Based Display Boosts 3D Modelling Accessibility. Futurity. Taylor Kubota. October 30, 2019.

2018

  1. shapeShift awarded an Honorable Mention at the 2018 Fastco Design Awards student category. September 12, 2018. Press: Fast Co Design.
  2. HP Labs Summer 2018 Intern Spotlight. July 20, 2018. Press: HP LABS
  3. Volkswagen Brings Sense of Touch to Virtual Reality Wall Street Journal. Sara Castellanos. April 25, 2018.
  4. This Shape-Shifting, Pin-Headed Robot Lets You Feel Virtual Objects With Your Bare Hands. Gizmodo. Andrew Liszewski. April 27, 2018
  5. A Computer Mouse for the Year 3000. Fast Company. Mark Wilson. April 30, 2018.